I don’t know where I’m going with this, just sketching.
Just thinking about what crazy post production work goes into making Ragnar Lodbrok’s eyes so haunting and vivid in the the show Vikings.
- January 29
- , 2013
A character sitting in a Banyan tree. I think it came out alright in the end. All modeled from scratch via Poly by poly. 3dsMax, Zbrush, Photoshop, and Mental ray.
Work in progress of a character. I just learned how to rig with zspears in zbrush. The modeling was all done with the old school poly by poly technique in 3dsmax. All of this stemmed from a single plain. No cloth simulators were used. I’m going to to make it female and have a sari ish garment.
Two characters I have painted for the game Invisible Kingdoms had been already made pubic so I can legally display them on my portfolio. The Characters names are Lui Bei (in green) and Sun Ce (in Red). Dew to mobile device constraints only diffuse color textures are used. They are painted in Zbrush and Photoshop.
http://shownd.com/cherylmcgilton/62075/3D
More Info on on Invisible Kingdoms can be found here.
- November 12
- , 2012








